Re: Beginning to extend csVariantType

"res" <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <[email protected]>
> iBase
> -----
> Maybe represent it as a drop-down menu of various other elements in the 
> scene? (obviously populated based on its contraints, if any are present)

An iBase can be virtually anything...
But just displaying anything when an iBase can be taken seems unhelpful.

Do you know an actual use case for this? If not, perhaps defer this.

> matrix3
> -------
> So we'll basically going to need an efficient way to edit 3x3 matrices. 
> Could a simple text field where all 9 values get entered suffice? Maybe 
> a two-level collapse section to expand into rows, then cells?

Perhaps consider a dialog for entering this?

-f.r.
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