What is the virtual /lib/std folder?
Dominik Seifert <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi,
I just added some particle effects, and I found that many textures seem to be in the virtual directory "/lib/std/" (as in: loader->LoadTexture ("spark", "/lib/std/spark.png"))).
Why is it called "/lib/std"?
And where can I find that in the data folder?
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