What is the virtual /lib/std folder?

Dominik Seifert <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <[email protected]>
Hi,

I just added some particle effects, and I found that many textures seem to be in the virtual directory "/lib/std/" (as in: loader->LoadTexture ("spark", "/lib/std/spark.png"))).
Why is it called "/lib/std"?
And where can I find that in the data folder?

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