Re: Required changes to blender2crystal

Christian Van Brussel <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Organization UCL - TELE
Message-ID <1343748860.2035.1546.camel@scylla>
On Tue, 2012-07-31 at 17:22 +0200, Matthieu Kraus wrote:
> Zitat von Christian Van Brussel <[email protected]>:
> 
> >> - We need some way to mark meshes as not casting shadows (export the
> >> CS <noshadowcast/> flag)
> >> - We need a way to mark a light as not casting shadows (export
> >> <noshadows/> flag for a light).
> >
> > Anthony should look at that within the next couple of days.
> 
> while you're at it - please also add <noshadowreceive /> and  
> <limitedshadowcast />
> first prevents meshes from getting shadows, latter makes them also  
> cast shadows in limited shadow casting mode (casters are inclusive  
> instead of exclusive in that mode)

OK, noted.

Side question: what are the default values for all those flags
(noshadowcast, noshadowreceive, limitedshadowcast, noshadows)?

> 
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