Re: Development of OpenGL ES renderer support

res <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <trinity-e804eeab-e3cd-46cc-b30f-1e904c6ae411-1366184033611@3capp-gmx-bs58>
> Would it be possible to use the same codebase to create different plug-ins or libraries. As that would help in percolating fixes done in GL plugin to be also done for GL ES one.

I think it's certainly possible to share code.
However, how that will be done in practice... no idea yet.

-f.r.
 

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