Re: [Crystal-cvs] SF.net SVN: crystal:[39321] CS/trunk/include/ivaria/physics.h
res <[email protected]> Sun, 19 May 2013 04:40:48 +0200
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <[email protected]> |
On 17.05.2013 18:06, [email protected] wrote: > + normals[i] = cloth->GetVertexNormal (i); > + normals[i + vertexCount] = cloth->GetVertexNormal (i); > + normals[i] = csVector3 (0.f, 0.f, 1.f); > + normals[i + vertexCount] = csVector3 (0.f, 0.f, 1.f); So ‘normals’ are fetched from the “cloth” object… …and are immediately overwritten by hardcoded values. I guess the 2nd assignment was left in accidentally? -f.r. ------------------------------------------------------------------------------ AlienVault Unified Security Management (USM) platform delivers complete security visibility with the essential security capabilities. Easily and efficiently configure, manage, and operate all of your security controls from a single console and one unified framework. Download a free trial. http://p.sf.net/sfu/alienvault_d2d _______________________________________________ Crystal-develop mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-develop
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