Spherical progress update for Stefano

"B. Isherwood" <[email protected]> Fri, 21 Jun 2013 00:18:47 -0400
Newsgroups gmane.comp.graphics.crystalspace.devel
Message-ID <CAMrLf9n9_YahGU=XUvkr48goW7RoFdsCOJWfKJt-_c7R9873YQ@mail.gmail.com>
Hello again Stefano

First I would like to thank you for getting my sourceForge repository set
up, hopefully I will be using it in a day or two, I want to get the first
mesh working completely (i.e. without any bugs in the generation of the
mesh, since currently I am using very basic and inefficient methods, i.e.
glVertex commands opposed to vertex buffers or vertex arrays[I am using
these simply for convenience while figuring out the algorithms] ). I have
to say that I am enjoying this open ended problem solving experience even
if there is very little reference material out in the open, and I am really
looking forward to getting this first mesh finished (which I feel should be
finished soon).

Next I have sorted out how the resolution on the spheres will work, I am
going with an exponential model to keep the math as simple as possible. I
am working on figuring out exactly how to handle the corners and I have a
few ideas floating around my desk at the moment and I am currently testing
them. I have found that whenever I log into the irc channel in the first
week there was no one online (but I blame this on my strange sleep schedule
so I will try to sync up with everyone and work earlier in the day so that
I can participate in the irc).

So I have new updates that you can see as always here
http://crystalspacegeodesicsphere.tumblr.com/. and I will upload the first
fully functional version to the sourcforge account once I get the spherical
mesh working 100%.

Thanks for the advice

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