EGL plugin is finally working
Mohit Taneja <[email protected]> Mon, 8 Jul 2013 23:31:33 -0400
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <CAKU=PORgJLTgRHNGU1_xfg2-whqmSmZh0Fq+o1NTs+tu=Ay6Xg@mail.gmail.com> |
Hi, Finally after a lot of confusion and thankfully a lot of help from the community, I got the EGL plugin working with openGL. Even though it is working I still need to clear up the code a little bit. @Eric,res: I was able to figure out how to check for EGL and link to the egl library provided with mesa. Thanks a lot for your help. In general talking about my GSoC project, I guess I am pretty much on schedule, Infact I just checked my current progress with my estimated schedule and I am sort of a little bit ahead of schedule, so yeah that is good. Regards, Mohit ------------------------------------------------------------------------------ See everything from the browser to the database with AppDynamics Get end-to-end visibility with application monitoring from AppDynamics Isolate bottlenecks and diagnose root cause in seconds. Start your free trial of AppDynamics Pro today! http://pubads.g.doubleclick.net/gampad/clk?id=48808831&iu=/4140/ostg.clktrk _______________________________________________ Crystal-develop mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-develop