Re: CS, CEL etc. 2.2 then 3.0
Phil Wyett <[email protected]> Wed, 23 Apr 2014 14:00:34 +0100
| Newsgroups | gmane.comp.graphics.crystalspace.devel |
|---|---|
| Message-ID | <1398258034.2490.34.camel@aura-yoda> |
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On Wed, 2014-04-23 at 13:53 +0200, Jorrit Tyberghein wrote:
> > Below are some core proposals to discuss/argue about then
> vote on.
> >
> > =3D=3D=3D CS, CEL etc. 2.2 release =3D=3D=3D
> >
> > - Update bullet plugin(s) to be able to use 2.81.
> =20
>=20
>=20
> Agreed
> =20
> > - Continue support of Cg in 2.x series.
> =20
>=20
>=20
> We can drop Cg if GLSL can cover everything we need. Besides some
> reflection shaders I have no idea if this is the case or not.
> =20
> > - Stabilise code base.
> =20
>=20
Should have been more specific. As we do with all releases after branch,
is to bugfix and stabilise the branch prior to actual release. :-)
[snip]
> is possible that not much is needed though.
> =20
> > - Drop old/unused platforms.
> =20
>=20
>=20
> Which old platforms do we still support?
> =20
This also applies to for 2.2 really too.
Drop and remove references to Windows 95, 98, ME, NT, 2000 and XP from
docs etc. We could also maybe looking at cswinlibs refusing to install
on the same platforms.
Regards
Phil
--=20
Phil Wyett
{
GNU Linux User and Developer
Leigh GNU Linux User Group (http://leigh.lug.org.uk)
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