Re: [CsMain] [GSoC]

Mike Gist <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.general
Message-ID <[email protected]>
On 18 March 2010 19:15, Alex Florea <[email protected]>wrote:

> First of all, I would like to congratulate the Crystal Space team for being
> accepted again in the GSoC program.
> Second of all, I was wandering, since the Project Ideas list is not very
> specific, which of these (if any) features would be more appreciated by the
> community, so that I could start working on my proposal:
>
>    - Rendering real-time shadows using shadow mapping, which, as far as I
>    know, is the preferred way of rendering shadows in the gaming industry. From
>    what I could tell, currently, shadows either static or stencil, or using
>    shadow volume. This can be further developed to implement soft shadows and
>    variance shadow mapping
>    - Advanced water/ocean shaders, with realistic 3D waves, possible set
>    of shaders for underwater rendering and maybe integration with the physics
>    module.
>
>
Hi,

We currently support shadow mapping, however plenty of work can be done on
it to improve it. Frank would know more about that though.

As for water/ocean shaders, we currently have a good water shader for rivers
and such, so that's not a big priority.
Our support for oceans exists (see watertest2), however there's very
incomplete LOD there and the pixel/fragment shader could use a fair bit of
work too, so that could make a good project.


-- 
-Mike

------------------------------------------------------------------------------
Download Intel&#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev

_______________________________________________
Crystal-main mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/crystal-main
Unsubscribe: mailto:[email protected]?subject=unsubscribe
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.