Re: [CsMain] [GSoC2010] Status Update + Parallelization of lighter2 code
Mohit Taneja <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.general |
|---|---|
| Message-ID | <[email protected]> |
Hi Mike, The following things work : - Basic photon mapping: for point lights, spotlights (without falloff). - Ir radiance cache while gathering stage. - Photon coloring. - Caustics (I am working on them currently). Regards, Mohit Taneja On Wed, Jul 21, 2010 at 10:52 PM, Mike Gist <[email protected]> wrote: > On 21 July 2010 17:52, Mohit Taneja <[email protected]> wrote: > >> It would be great if you guys could give your opinion about changing the >> priorities of the project. > > > Can you perhaps outline the overall status of photon mapping in lighter2 > right now? > I don't really know what works and what doesn't, so it's hard to comment on > a priority change :) > > -- > - Mike > > > ------------------------------------------------------------------------------ > This SF.net email is sponsored by Sprint > What will you do first with EVO, the first 4G phone? > Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first > _______________________________________________ > Crystal-main mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: mailto:[email protected] > ?subject=unsubscribe > > -- Regards, Mohit Taneja ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe