Re: [CsMain] [GSoC2010] Status Update + Parallelization of lighter2 code
Mike Gist <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.general |
|---|---|
| Message-ID | <[email protected]> |
Okay. I'd like to see support for directional lights as well. That's probably more important than performance. Is that particularly difficult? On 22 July 2010 07:25, Mohit Taneja <[email protected]> wrote: > Hi Mike, > > The following things work : > > > - Basic photon mapping: for point lights, spotlights (without > falloff). > - Ir radiance cache while gathering stage. > - Photon coloring. > - Caustics (I am working on them currently). > > -- - Mike ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe