Re: [CsMain] [GSoC2010] Status Update + Parallelization of lighter2 code

"res" <[email protected]>
Newsgroups gmane.comp.graphics.crystalspace.general
Message-ID <[email protected]>
-------- Original-Nachricht --------
> Datum: Thu, 22 Jul 2010 10:07:55 +0100
> Von: Mike Gist <[email protected]>
> An: CS developers and users list <[email protected]>
> Betreff: Re: [CsMain] [GSoC2010] Status Update + Parallelization of lighter2	code

> Okay. I'd like to see support for directional lights as well. That's
> probably more important than performance.

Something else to check on: user friendliness.

Ideally, a user should be able to just flip a switch (or pass a command line parameter, as it were) and photon mapping just works, preferably well.
But, PM has various options to tweak as well... such as photon count. It would be good to use sane defaults or heuristics for default values (e.g. choose the photon count of a light based on it's radius and brightness or so).

And: does PM work together with directional lightmaps? And 'specular' lightmaps?

-f.r.
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