Re: [CsMain] [GSoC2010] Status Update + Parallelization of lighter2 code
res <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.general |
|---|---|
| Message-ID | <[email protected]> |
On 21.07.2010 18:52, Mohit Taneja wrote: > I also had a discussion with Scott, and it seems that there is quite > some interest/concerns with the time required to generate lightmaps > using lighter2. So we planned to change the project deliverables of my > project and get some of the photon mapping work parallelized using > openCL. As of now, I have got quite comfortable with the lighter2 code > base and have even figured out that what portions of code can be > parallelized, though I don't have a good idea about openCL. But I am > willing to learn it (my pleasure). In principle I'm in favor of fast lighting ;) But what about "simple" parallelization (that is, "just" running stuff in multiple threads)? If you considered that, what made you prefer OpenCL? -f.r. ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[email protected]?subject=unsubscribe
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