[CrystalSpace] #935: png image writing seems broken, green channel missing
"CrystalSpace" <[email protected]>
| Newsgroups | gmane.comp.graphics.crystalspace.tracker |
|---|---|
| Message-ID | <[email protected]> |
#935: png image writing seems broken, green channel missing
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Reporter: jorrit | Owner: admin
Type: defect | Status: new
Priority: major | Milestone:
Component: other plugins | Version: V2.0
Keywords: png |
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It appears as if the green channel is missing while writing out png
images. This is easy to test in bugplug. I can confirm it is only with png
because changing bugplug (in bugplug.cfg) to write 'jpg' files doesn't
have the issue. Attached screenshot shows a screenshot of the default
castle level.
I haven't tried this bug in 2.0 but it could be present there too.
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Ticket URL: <http://trac.crystalspace3d.org/trac/CS/ticket/935>
CrystalSpace <http://www.crystalspace3d.org/>
Free open-source 3D SDK.
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