Re: Fluidiom
Gerald de Jong <[email protected]> Mon, 29 Nov 2004 06:23:05 +0100
| Newsgroups | gmane.comp.graphics.fluidiom |
|---|---|
| Message-ID | <[email protected]> |
John, nice to hear from you! the story is that i worked towards giving a performance/demo of fluidiom on june 11th, which was a lot of fun, and right after that i had to start paying my dues by taking on another programming contract. i've been working on that contract since the 14th, and it's been really sucking up all of my time. i haven't worked on fluidiom since that day, really. however, the good news is that i've got just two weeks to go, and that afterwards i've given myself until the end of january to get an interactive website up and running. i will be attempting to take fluidiom to the next level so that people all over the world can conveniently build structures and evolve runners. i want thousands of machines evolving creatures in parallel! i will be able to get it easy to install as standalone in the same period. btw, i've got a new 15" apple powerbook to work on now, which is quite a delight and a challenge too. stay tuned. -fluxe On 28-Nov-04, at 22:46, John Brawley wrote: > Hey, Gerald ! > John Brawley here...(Tverse) > > Recent interest in Fluidiom showed up on synergeo list. > > Links were provided, your web applet page tested, my java plugins were > not > working with it. > > Not having seen what you were doing for a while, I went to SourceForge > and > found you had put up a distribution package. D/Lded it, looked, saw > no way > to start it locally, gave up. > > Went elsewhere days later looking for John Conway and sphere packings, > found > an applet packing repulsing points into a sphere (have we heard that > before? > *g*), had to allow a new install of JRE from Java 2, which broke links > and > did other odd things to my machine, but afterwards (the applet I > wanted to > see wasn't worth the effort), on a whim went back and tried the > Fluidiom > applet again. > > This time it worked for me on the web, but no toolbars etc. It > downloaded > Fluidiom.jar from SourceForge, which I can't find there, and grabbed > JOGL > from Sun,java,games. (Nice work, sir, making the applet grab > everything it > needs from everywhere it needs it from.) > > Question therefore raised: have you a Fluidiom.jar anywhere I/we can > get to > it? > And, have you put it into a form clickable on Windows machines, like > the > previous Fluidioms and Struck were? > (I'm still using the Strucks, in case that makes you feel good.... > (*grin*) > I can't use Alan F.'s SpringDance; he just doesn't seem to think > stereo's > important enough.) > > Or, do I have to do a complete "build" from your source (I can't do > that; > I'm programming-challenged as you know)? > > Or, if I have to do that anyway, including learning how to use ant or > another compiler, is there anywhere a set of instructions-for-dummies > for > doing so? > > One of us at synergeo (not me) thought Fluidiom might be a good way to > implement some studies he's doing, so the interest level is raised, > but I, > old Fluidiot that I am, can't help if I can't get it to an usable > state on > my local machine. > > Any ideas? How can I get it, then get it running locally? > > (Several others --a Tim and an Adrian-- have tried, but are having > problems > and I've kept their messages regarding which exceptions the application > threw, if you want to see those.) > > Thanks! > > How the hell are you, Gerald ? > > Peace > JB > [email protected] > ( REMOVE the 'X' before using ! > NOTE: due to virus explosion, currently deleting ALL messages over > 140kb > from the server without downloading. > http://tetrahedraverse.com > > > > > Gerald de Jong Beautiful Code BV Rotterdam, NL ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://productguide.itmanagersjournal.com/