Re: Yesterday was SMIL and today is Mesh Gradients

Victor Westmann <[email protected]>
Newsgroups gmane.comp.graphics.inkscape.user,gmane.comp.graphics.inkscape.devel
Message-ID <CAPOH7=ZWBNebmrO3uQy-cHcwu7GQhK1Ercj7y3C_S24jzZLC0g@mail.gmail.com>
Hi Tavm

So should we encourage tutorials that use Mesh Gradients in Inkscape and
publicize them through our website?



--Victor Westmann

On Fri, Jul 13, 2018 at 2:43 AM, Tavmjong Bah <[email protected]> wrote:

> On Thu, 2018-07-12 at 21:05 -0700, Victor Westmann wrote:
>
> Hi fellow inkscapers,
>
> I was amazed to read that inkscape already has Mesh Gradients (since
> version 0.92) just like Adobe Illustrator. Illustrator got this exact same
> feature in the version 8 (released in 1998). 20 years ago.
>
> But it seems that Mesh Gradients will be removed from the SVG 2.0
> specification. My question is WHY?
>
>
> Nobody else has implemented the SVG version of mesh gradients. Adobe is
> interested but won't proceed until at least one browser has implemented it.
> Firefox was interested a few years ago. These things often depend on who is
> working on SVG at the moment.
>
> To remain in the final publication, there must be at least two independent
> implementations... with one being in a browser. The pragmatic solution to
> getting SVG 2 finalized was to push meshes (along with hatches) to SVG 2.1.
>
> That made me really sad and wondering: isn't there anything we can do to
> prevent that from happening? Can we make a petition or talk to
> Mozilla/Chrome/Opera/Vivaldi browser so they can implement this and this
> feature, as soon as it gets traction, to be kept in the 2.0 spec of SVG
> technology?
>
>
> I'm not sure a petition would have any effect at this point. SVG 2 itself
> is in a precarious state. The working group is out of charter at the moment
> and it is not clear the charter will be reinstated. We are waiting to hear.
> A petition wouldn't hurt if it had enough signatures. Better would be to
> get lots of content on the web using meshes.
>
> Ideas anyone? Is this too unrealistic or we can do something about it?
>
> I remember google chrome almost removed SMIL feature from Google Chrome
> but then the feature got traction and started being used more and more...
> so they kept it.
>
>
> Actually, Google was using SMIL in one if its own products (the right hand
> not knowing what the left hand was doing).
>
> Tav
>
>
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