[PATCH] arm: Don't require a runtime check function for targets with unconditional NEON
Martin Storsjö <[email protected]> Tue, 11 Oct 2022 13:38:05 +0300
| Newsgroups | gmane.comp.graphics.png.devel |
|---|---|
| Message-ID | <[email protected]> |
If the compiler is set up to unconditionally use NEON instructions
anywhere, we don't need any function for runtime detection.
This fixes building for non-Linux OSes with unconditionally
available NEON, such as iOS and Windows.
---
pngpriv.h | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/pngpriv.h b/pngpriv.h
index 2e426cf47..2f033bae8 100644
--- a/pngpriv.h
+++ b/pngpriv.h
@@ -171,6 +171,12 @@
# define PNG_ARM_NEON_IMPLEMENTATION 2
# endif /* no GNUC support */
# endif /* __GNUC__ */
+
+ /* If __ARM_NEON__ or __ARM_NEON is defined, the compiler is free to
+ * use NEON anywhere in generated code, and thus, no runtime check
+ * is needed. */
+# undef PNG_ARM_NEON_CHECK_SUPPORTED
+
# else /* !defined __ARM_NEON__ */
/* The 'intrinsics' code simply won't compile without this -mfpu=neon:
*/
--
2.37.0 (Apple Git-136)