Re: BGRA, ARGB, etc. suggestion
Willem van Schaik <[email protected]>
| Newsgroups | gmane.comp.graphics.png.general |
|---|---|
| Message-ID | <[email protected]> |
AND NOW WE'RE TALKING :-) On 2015-12-21 21:55, Glenn Randers-Pehrson wrote: > > OK, let's have at it then. What does PNG-2.0 need? > > - Animation? > > - A larger palette (BIGP),with more than 256 indexes and 32-bit color > samples? > > - Backward compatibility (a PNG-2.0 decoder must handle PNG-1.0 > files)? > > - BGRA and ARGB sample ordering in pixels? > off the cuff: = yes for 32 bit grayscale = yes for animation = palettes are last century technology, not necessary anymore (enough bandwidth, cpu and memory) -- no need to extend that = yes for backward compatibility = no for sample ordering, just choose one and let apps do the conversion job the list is probably a bit longer but what I really would like to see is that we could make small additions "at a time" without the need for this 2.0 thinking like web applications evolve, every week another feature ... but maybe I'm day-dreaming here ... on the other hand it is now 2015 see you, Willem -- Willem van Schaik [email protected] ------------------------------------------------------------------------------