Re: Flags backend

Lauris Kaplinski <[email protected]>
Newsgroups gmane.comp.graphics.sodipodi
Message-ID <[email protected]>
Hello!

Nestor Diaz Valencia kirjutas K, 14.01.2004 kell 00:49:
> Allright, thanks for the clarifications, and I hope somebody
> else helps you with this.

It works to some extent in CVS sodipodi. Give it a try, if you
have time.

Best wishes,
Lauris Kaplinski

> El Lunes 12 Enero 2004 20:58, Lauris Kaplinski escribió:
> > Hello!
> >
> > No, this is not valid reason :-/
> > I started boolean ops about month ago, but this is such brainf***er,
> > that I can only progress if I have really clear mind/head (i.e.
> > at most few hours at week).
> >
> > The complexity comes from the nature of cubic bezier segments:
> > a) they can self-intersect (little problem)
> > b) 2 bezier segments can intersect at least at 5 points
> >    (maybe more)
> > c) 2 bezier segments can be arbitrarily close at certain regions
> > d) equations about beziers are not generally solvable
> >
> >
> > Best wishes,
> > Lauris Kaplinski
> >
> > Nestor Diaz Valencia kirjutas E, 12.01.2004 kell 02:03:
> > > Hi there:
> > > everybody is busy with the flags, but booleans goes first :)
> > > The question is:
> > > Is, from the developer point of view, having trouble about editing back
> > > the two original shapes after executing a boolean operation on them the
> > > only reason to not implement them in Sodipodi?
> > > yours:
> > > Nëstor




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