Programmer's Guild loading errors

Chris Oliver via Coco <coco-uNHYcr1XS/wmlAP/[email protected]>
Newsgroups gmane.comp.hardware.tandy.coco
Message-ID <[email protected]>
All — I have both Pac-Droids and Ninja Warrior on original cassette.  Loading them via CLOADM on a 64K Coco 1 — and for both games, I get about 3 seconds into the cassette load and get a screen scramble (which tells me it’s likely writing over the wrong portion of memory).  On the game instructions there is no mention of CLEAR or PCLEAR or anything.  But if you’re me, what types of commands would you test in advance of the CLOADM to see if the right amount of memory is cleared?

Thank you for any guidance!

Chris

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