Re: New game for the CoCo 3

Sean via Coco <[email protected]> Sun, 2 Aug 2026 14:10:42 -0500
Newsgroups gmane.comp.hardware.tandy.coco
Message-ID <CAFuVrcyAZC0=x78yWJXvHK=5kKRVxgrauFB9nE81gr_ZaAoLpg@mail.gmail.com>
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Wow, looks amazing!  Can't wait to try it out.  Thanks for your hard work
on this!


On Sun, Aug 2, 2026, 12:39=E2=80=AFPM Lee via Coco <[email protected]=
du>
wrote:

> I've been working on a port of the classic 1984 Commodore 64 game
> Montezuma's Revenge for the CoCo 3.  It's finally finished and the disk
> image is available for download from https://montezuma.retrohome.info/.
> It requires a CoCo 3 with at least 512K.
>
> This was a serious work of passion that started with reverse-engineering
> the C64 game resulting in heavily commented 6502 Assembly source at first=
,
> then the long journey of reproducing it on the CoCo.  My goal was to
> reproduce the behavior of the C64 game as closely as possible. This means
> that the CoCo game can get as unforgiving and frustrating at times as the
> original game.  Ladders are easier to mount from the right side than the
> left.  Some jumps you have to be hanging a few pixels off the edge to mak=
e.
> My one deviation was I added a high score board where you can immortalize
> your name (saves to the disk).
>
> Enjoy the game, and throw me any feedback (positive or negative) and bugs
> you find! =F0=9F=99=82
>
> -----
> Lee
> --
> Coco mailing list
> [email protected]
> http://listserv.adelphi.edu/cgi-bin/mailman/listinfo/coco
>

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<div dir=3D"auto"><div>Wow, looks amazing!=C2=A0 Can&#39;t wait to try it o=
ut.=C2=A0 Thanks for your hard work on this!</div><div dir=3D"auto"><br><br=
><div class=3D"gmail_quote gmail_quote_container" dir=3D"auto"><div dir=3D"=
ltr" class=3D"gmail_attr">On Sun, Aug 2, 2026, 12:39=E2=80=AFPM Lee via Coc=
o &lt;<a href=3D"mailto:[email protected]">[email protected]=
u</a>&gt; wrote:<br></div><blockquote class=3D"gmail_quote" style=3D"margin=
:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"=
><div dir=3D"ltr"><div>I&#39;ve been working on a port of the classic 1984 =
Commodore 64 game Montezuma&#39;s Revenge for the CoCo 3.=C2=A0 It&#39;s fi=
nally finished and the disk image is available for download from=C2=A0<a hr=
ef=3D"https://montezuma.retrohome.info/" target=3D"_blank" rel=3D"noreferre=
r">https://montezuma.retrohome.info/</a>.=C2=A0 It requires a CoCo 3 with a=
t least 512K.</div><div><br></div><div>This was a serious=C2=A0work of pass=
ion that started with reverse-engineering the C64 game resulting in heavily=
 commented 6502 Assembly source at first, then the long journey of reproduc=
ing it on the CoCo.=C2=A0 My goal was to reproduce the behavior of the C64 =
game as closely as possible. This means that the CoCo game can get as unfor=
giving and frustrating at times as the original game.=C2=A0 Ladders are eas=
ier to mount from the right side than the left.=C2=A0 Some jumps you have t=
o be hanging a few pixels off the edge to make. My one deviation was I adde=
d a high score board where you can immortalize your name (saves to the disk=
).</div><div><br></div><div>Enjoy=C2=A0the game, and throw me any feedback =
(positive or negative) and bugs you find!=C2=A0=F0=9F=99=82</div><div><br><=
/div><div><div dir=3D"ltr" class=3D"gmail_signature"><div dir=3D"ltr"><div>=
-----</div><div>Lee</div></div></div></div></div>
-- <br>
Coco mailing list<br>
<a href=3D"mailto:[email protected]" target=3D"_blank" rel=3D"noref=
errer">[email protected]</a><br>
<a href=3D"http://listserv.adelphi.edu/cgi-bin/mailman/listinfo/coco" rel=
=3D"noreferrer noreferrer" target=3D"_blank">http://listserv.adelphi.edu/cg=
i-bin/mailman/listinfo/coco</a><br>
</blockquote></div></div></div>

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