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Arduino RAM and Flash ROM footprint is a big issue when you're designing fast applications, if you're thinking in professional applicatons then you need to write your code in C or in native machine code (even if you want to use atmel microcontrollers).
Arduino is a good tool to build concept tests, but it is not adequate to professional solutions.. ok.. that's my point of view...
On Thursday, September 4, 2014 1:06 PM, "John Porubek [email protected] [msp430]" <[email protected]> wrote:
On Thu, Sep 4, 2014 at 10:40 AM, [email protected] [msp430] <[email protected]> wrote:
>I think this is very fascinating. I am just starting a class which uses the MSP430 (Physics 324 - Instrumental/Computer Interfacing) and was wondering why we are learning this microcontroller over the Arduino.
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>I use a Mac, and I have been exposed to the various projects (hardware and software) on the Arduino platform, so I would have liked to use that instead. Just as the Arduino is easy to learn and make modular as a hardware platform, the MSP430 is powerful in being low-power and useful as an educational/demonstration tool for showing how a microcontroller works.
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>However, I'm also wondering if someone has not already tried to make the MSP430 more like the Arduino in the sense of making it more general purpose, i.e.: masking the hardware complexities and removing the reliance on the Windows-based IDE.
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>Is there anything in particular about the MSP430 which would make this impossible? I am just barely scraping the surface of the MSP430, but as a Computer Science major, I imagine that it might be as simple ("simple" used very loosely) as extending the TI C++ libraries and headers in order to extend functionality.
Sounds like you're talking about something like Energia ( http://energia.nu/ ). From the website:
"Energia is an open-source electronics prototyping platform started by
Robert Wessels in January of 2012 with the goal to bring the Wiring and
Arduino framework to the Texas Instruments MSP430 based LaunchPad."