ROI type literature for software based on UCD
Dave <[email protected]>
| Newsgroups | gmane.comp.hci.experiencedesign |
|---|---|
| Message-ID | <[email protected]> |
Hello, I'm looking for literature out there that directly correlates value increases based on the use of more comprehensive UCD methods. An example was posted in the Times recently about Kodak's use of field research (they called it anthropology) to change their overall strategy for their product design. However, I was told, "This is hardware, we need examples for software." I interpret this to mean that our "enterprise-like" software is seen to not be a consumer product and thus has different properties that would effect the value of diminishing return on increasing investment in UCD processes. Since our customers don't speak of "experience issues" it is hard to get the business-owners of my company to understand that they are still effected by business issues. Our software product would be most comparable to enterprise-level content management and collaboration software. Basically, software where the buyer is not always the direct user. Areas of value interest are: - lowering support costs. Studies that show before change X we had Y # of calls and afterwards we had < Y # of calls w/ a cost savings to the company of $Z million. - faster and less chaotic development periods. We reduced development costs due to more confident and comprehensive requirements that had less change management in later dev cycles. - increase in revenue. These can be measured in total revenue growth, or total profitability - increased stock price. - increased analyst awareness. Some analyst categores have top 5 lists and the like. So improvement on those lists are good. - customer retention rates increased, or lower customer attrition. - more and better referrals - increase in customer satisfaction via surveys - increase in win/loss ratio So as you can see, ROI can be in many areas, beyond direct revenue. This my company understands, but they don't necessarily see the direct link between UCD methodologies and the value of general design to help achieve any of the above. -- dave -- David Heller E: dheller (at) gmail (dot) com W: www (dot) synapticburn (dot) com ------------------------ Yahoo! Groups Sponsor --------------------~--> Make a clean sweep of pop-up ads. Yahoo! Companion Toolbar. Now with Pop-Up Blocker. Get it for free! http://us.click.yahoo.com/L5YrjA/eSIIAA/yQLSAA/ru9rlB/TM --------------------------------------------------------------------~-> - - - - A I G A E X P I E R I E N C E D E S I G N - - - - PURPOSE OF THE LIST: The objective of AIGA Experience Design is to build an interdisciplinary community of professionals who design for a world in which experiences are increasingly digital and connected. This list has been established as a forum for the exchange of information among community members. TO VIEW ARCHIVED MESSAGES: visit http://groups.yahoo.com/group/AIGAExperienceDesign ETIQUETTE: We ask that participants observe common principles of civility and e-mail etiquette in their postings. Specifically, it is more appropriate to challenge ideas than individuals, and the list should *not* be used for personal communications, self-promotion, commercial solicitations or job postings. JOB POSTINGS: Please post job listings on AIGA Design Jobs http://www.aiga.org/designjobs TO UNSUBSCRIBE: Send e-mail to [email protected] MORE INFORMATION: http://experiencedesign.aiga.org Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/AIGAExperienceDesign/ <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/