RE: Re: Mood Boards
"Jonathan Szczepanski" <[email protected]>
| Newsgroups | gmane.comp.hci.experiencedesign |
|---|---|
| Message-ID | <[email protected]> |
Michael - First let me say that 90% of my work is online sites and applicaitons. Most of the clients have a loose brand and use the project as a way to relaunch or solidify their brand. On my typical project, I will start with some exercises to get the client talking about their company, the project, and how they want the public to preceive them. Based off of that I will present three mood boards. Based on the client's feedback, I then revise and present two. Typically I have figured out what the like by then. Next I will apply the mood board style to the wireframes developed by the IA. I present three concepts of the interface. Then again I will revise the concepts based on the clients feedback and present two concepts. Lastly I present the final revision. The benefit of this process is that it involves the client from the beginning to the end. It builds communication between the client and I, plus it builds trust. Clients have told me many times that they are always leary of working with "creative types". They don't know where or how many of the ideas are developed. They have been burned by designers before, and they don't want it to happen again. This "black box" of design is what I try to avoid. By walking them through the process they feel apart of the project, thereby having greater pride and support for it. Jonathan P. Szczepanski ========================================= >From: Michael James Pinto <[email protected]> >Reply-To: [email protected] >To: [email protected] >Subject: RE: [AIGAExperienceDesign] Re: Mood Boards >Date: Thu, 10 Mar 2005 14:25:21 -0800 (PST) > > >--- Jonathan Szczepanski <[email protected]> wrote: > > I just read an interesting piece from Milton Glaser. It is called "10 >Things > > I Have Learned", and it was written for the AIGA Voice Conference in >2002. > > One of the ten things was very relevant to this discussion so I have >pasted > > it below. The rest of the article can be found at: > > http://www.miltonglaserposters.com/news/pub_10.htm > > > > I agree with Mr. Glaser. Design is subjective and collaberative. I think >it > > is incorrect thinking to believe that there is only one answer to a >visual > > problem. By showing a client only one solution is doing them a >disservice. > >This is somewhat ironic as I know that Milton tends to present one >solution to a client for the most part (the one exception I know of >was when he did a cover for Time magazine). Then again I think if >someone is going to him as a client, they are looking for his persona >and point of view as much as anything else. > >So Jonathan, do you present multiple or single solutions? > >By the way on a lark I did an experiment thanks to you folks. On a >small project I only presented 3 solutions and they were thrilled! > >I guess that point about "clients care about the results and not the >process" is true... > >: ) > > > >Michael James Pinto >Interactive Media Pioneer & Low-Budget Renaissance Man >http://www.vm.com | http://www.anime.com > >This is a must read essay: >http://comment.independent.co.uk/commentators/story.jsp?story=602558 > >Please join my Arts & Tech list: >http://groups.yahoo.com/group/EIA_list ------------------------ Yahoo! Groups Sponsor --------------------~--> Has someone you know been affected by illness or disease? Network for Good is THE place to support health awareness efforts! http://us.click.yahoo.com/rkgkPB/UOnJAA/Zx0JAA/ru9rlB/TM --------------------------------------------------------------------~-> - - - - A I G A E X P I E R I E N C E D E S I G N - - - - PURPOSE OF THE LIST: The objective of AIGA Experience Design is to build an interdisciplinary community of professionals who design for a world in which experiences are increasingly digital and connected. This list has been established as a forum for the exchange of information among community members. TO VIEW ARCHIVED MESSAGES: visit http://groups.yahoo.com/group/AIGAExperienceDesign ETIQUETTE: We ask that participants observe common principles of civility and e-mail etiquette in their postings. Specifically, it is more appropriate to challenge ideas than individuals, and the list should *not* be used for personal communications, self-promotion, commercial solicitations or job postings. JOB POSTINGS: Please post job listings on AIGA Design Jobs http://www.aiga.org/designjobs TO UNSUBSCRIBE: Send e-mail to [email protected] MORE INFORMATION: http://experiencedesign.aiga.org Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/AIGAExperienceDesign/ <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/