Re: [wxPython-users] Question on opinions...

Tim Hoffman <[email protected]> Fri, 26 Nov 2010 18:53:08 +0800
Newsgroups gmane.comp.ide.boa-constructor.user
Message-ID <[email protected]>
Hi

I have been using Boa continuously for at least 8 years. It's great.

I do a lot of application development for appengine, and it actually
could be a good ide for that, along
with plugin support for doing deployments etc.....

I would like to see it move into current 10's ;-) and not wither on the vin=
e.

Forks been mentioned a few times in the past, though nothing came of that.

One of the big advantages is boa is a lot more lightweight that say
eclipse, so I have often run it on low memory
machines running windows.  Also it doesn't have in your face project
management such as eclipse and
and a few of the other python dev environments.

Rgds

Tim

On Fri, Nov 26, 2010 at 5:47 PM, werner <[email protected]> wrote:
> This is going a bit OT for this list, hope others won't mind.
>
> I copy the Boa list, so specific stuff for Boa should probably move to
> there.
>
> On 26/11/2010 05:43, Chris Spencer wrote:
>> On Thu, 25 Nov 2010 23:08:57 -0500, C M<[email protected]> =A0wrote:
>>> Chris,
>>> What I'm wondering is: =A0would it be possible to round up a a few
>>> people to help push Boa back into the 10s or whatever this decade is
>>> called? =A0In terms of the controls, maybe we could take a look at what
>>> it is missing, determine the procedure for adding a control in, and
>>> divide the labor amongst a group of people over a period of months. =A0I
>>> don't know how hard this is to do, but if it is a matter of a few
>>> hours per control, I would be willing to try a few if I could. =A0Werner
>>> would probably be able to apprise people of what that entails.
>>>
>>> I'd also like to see an option for toggling Boa's creation of widget
>>> IDs, which I find unnecessary and cluttered (and instead assign them
>>> all -1), and another toggling of =A0providing sizes to widgets if one is
>>> in "sizers mode" (which wouldn't affect you, since you don't use
>>> sizers).
>>>
>>> Beyond that, there are probably a lot of fun newer things that could
>>> be included.
>>> Che
>> First off, can you post a link to your tutorials. =A0I've been using Boa
>> for nearly 10 years now (yeesh, I'm old). =A0But I'm always up for
>> learning new things.
>>
>> Second, without "commit" rights on the Boa Constructor repository,
>> we'd HAVE to fork it in order to be able to distribute it. =A0I'd love
>> to get the maintainer's permission to either fork it or get commit
>> rights to it.
>>
>> I'm also willing to put in a fairly decent amount of work to add
>> controls and do some general "fixing up". =A0I wouldn't mind working
>> with others to accomplish this. =A0I'm in agreement that it is the best
>> GUI designer/IDE out there right now, even in it dilapidated state. It
>> would be nice to shine it up and reintroduce it to the world.
>>
>> We could take this to private email. =A0I also would like to know what
>> Werner thinks, since he's the main contact-man on all things Boa, and
>> has been for quite a few years.
> Having used Boa for the last 7 or 8 years for my shareware I would also
> like to see it "restart".
>
> I'll expand on what I think is needed for a "restart" on the Boa list
> later today.
>
> Werner
>
>
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Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
Tap into the largest installed PC base & get more eyes on your game by
optimizing for Intel(R) Graphics Technology. Get started today with the
Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
http://p.sf.net/sfu/intelisp-dev2dev