Re: [wxPython-users] Question on opinions...
Tim Hoffman <[email protected]> Fri, 26 Nov 2010 18:53:08 +0800
| Newsgroups | gmane.comp.ide.boa-constructor.user |
|---|---|
| Message-ID | <[email protected]> |
Hi I have been using Boa continuously for at least 8 years. It's great. I do a lot of application development for appengine, and it actually could be a good ide for that, along with plugin support for doing deployments etc..... I would like to see it move into current 10's ;-) and not wither on the vin= e. Forks been mentioned a few times in the past, though nothing came of that. One of the big advantages is boa is a lot more lightweight that say eclipse, so I have often run it on low memory machines running windows. Also it doesn't have in your face project management such as eclipse and and a few of the other python dev environments. Rgds Tim On Fri, Nov 26, 2010 at 5:47 PM, werner <[email protected]> wrote: > This is going a bit OT for this list, hope others won't mind. > > I copy the Boa list, so specific stuff for Boa should probably move to > there. > > On 26/11/2010 05:43, Chris Spencer wrote: >> On Thu, 25 Nov 2010 23:08:57 -0500, C M<[email protected]> =A0wrote: >>> Chris, >>> What I'm wondering is: =A0would it be possible to round up a a few >>> people to help push Boa back into the 10s or whatever this decade is >>> called? =A0In terms of the controls, maybe we could take a look at what >>> it is missing, determine the procedure for adding a control in, and >>> divide the labor amongst a group of people over a period of months. =A0I >>> don't know how hard this is to do, but if it is a matter of a few >>> hours per control, I would be willing to try a few if I could. =A0Werner >>> would probably be able to apprise people of what that entails. >>> >>> I'd also like to see an option for toggling Boa's creation of widget >>> IDs, which I find unnecessary and cluttered (and instead assign them >>> all -1), and another toggling of =A0providing sizes to widgets if one is >>> in "sizers mode" (which wouldn't affect you, since you don't use >>> sizers). >>> >>> Beyond that, there are probably a lot of fun newer things that could >>> be included. >>> Che >> First off, can you post a link to your tutorials. =A0I've been using Boa >> for nearly 10 years now (yeesh, I'm old). =A0But I'm always up for >> learning new things. >> >> Second, without "commit" rights on the Boa Constructor repository, >> we'd HAVE to fork it in order to be able to distribute it. =A0I'd love >> to get the maintainer's permission to either fork it or get commit >> rights to it. >> >> I'm also willing to put in a fairly decent amount of work to add >> controls and do some general "fixing up". =A0I wouldn't mind working >> with others to accomplish this. =A0I'm in agreement that it is the best >> GUI designer/IDE out there right now, even in it dilapidated state. It >> would be nice to shine it up and reintroduce it to the world. >> >> We could take this to private email. =A0I also would like to know what >> Werner thinks, since he's the main contact-man on all things Boa, and >> has been for quite a few years. > Having used Boa for the last 7 or 8 years for my shareware I would also > like to see it "restart". > > I'll expand on what I think is needed for a "restart" on the Boa list > later today. > > Werner > > > -------------------------------------------------------------------------= ----- > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > Boa-constructor-users mailing list > Boa-constructor-users-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f@public.gmane.org > https://lists.sourceforge.net/lists/listinfo/boa-constructor-users > ---------------------------------------------------------------------------= --- Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev