Re: Graphics.drawImage() vs Graphics.drawRGB()

James Closs <[email protected]>
Newsgroups gmane.comp.java.sun.kvm
Message-ID <[email protected]>
> Unimplemented on some handsets, buggy on many others, slow on some.
>
> It's broken on more handsets than it is slow on.

Groan - and there was me getting all excited. Thanks very much though.

What about...

Graphics.drawRegion()
Image.createRGBImage()
Image.getRGB()

?

Last two seem to be OK for me on the SEk800, drawRegion seems to be  
doing strange things but it could be my code...

cheers

====

James Closs, Director, bitBull Ltd

http://www.bitbull.com

07771 991171

====


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