Re: LTWUI toolkit

Ken Walker <[email protected]> Thu, 15 May 2008 13:24:04 -0400
Newsgroups gmane.comp.java.sun.kvm
Message-ID <OFB57288B0.8A6CAFFA-ON8525744A.005F7083-8525744A.005F9764@ca.ibm.com>
As I brought up after the presentation at JavaOne, there is a serious
problem with input using this approach.  The Game Canvas was not designed
to be the input mechanism of choice for text and thus a lot of
implementations to not support IMEs there.

I think it looks good for display purposes.

/**
 @author Ken Walker, J9 Embedded Java Class Library Manager, IBM Ottawa Lab
 @see http://www.ibm.com/software/ca/en/ottawalab
 @return [email protected]
*/



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  |Roger Brinkley <[email protected]>                                                                                                           |
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  |[email protected]                                                                                                                         |
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  |05/15/2008 01:21 PM                                                                                                                               |
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  |Re: LTWUI toolkit                                                                                                                                 |
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Also a podcast today on the Mobile & Embedded community page.
http://mobileandembedded.org

binky

Daniel Rocha wrote:
> Hi all,
>
> I have covered a bit of the LWTUI toolkit created by some folks at
> http://lwuit.dev.java.net. It's really great looking, easy to program
> with and I have run it on many different devices (Nokia N95, N93, E61i,
> 6131 - Series 40) and it works flawlessly in all of them.
>
> There's a video of the toolkit demo running at my Forum Nokia Blog:
> http://blogs.forum.nokia.com/blog/daniel-rochas-forum-nokia-blog/eswt/20
> 08/05/14/lwtui_toolkit
>
> Cheers,
> Daniel Rocha
> Forum Nokia
>
>
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