Re: The Game (was Re: Trapping Box Properties?)
Adam Megacz <[email protected]> Sat, 17 Apr 2004 15:44:52 -0700
| Newsgroups | gmane.comp.java.xwt.core |
|---|---|
| Organization | XWT |
| Message-ID | <[email protected]> |
> trying very hard to keep up to you. I've said many times that I really don't think it's a good idea for people to be developing widgets against the core right now. The API is clearly not stable. Apparently Charlie has some sort of situation where somebody is paying him to do that. I'm glad that he got this setup, but I'm not going to let his paycheck influence my development plans. > I've been watching these API changes fly by with *zero* discussion, Mainly because that's the fastest way to move. That's how we got Lithium. > and then when people (mostly Charlie, since he is just about the > only person who has to fight with the fallout from the API changes > at this time) ask questions they get flippant, smart-ass answers > like the one above. "it will just work" isn't flippant or smart-ass. And if Charlie didn't post 1,000 messages each day, I'd give longer explanations. But I don't have time to post a detailed reply to every one of those zillions of posts. Charlie needs to RTFSC. > Please, Adam, I *implore you* -- don't play us. I'm not playing you. > discuss what you're changing, then do not change it and "make it law". Nothing is law. You're always welcome to post an alternative proposal (and NOT just a list of complaints -- you have to have a better solution, not just a list of things that you don't like about the current one). I'm operating on the assumption that more than 50% of my changes are a good idea, and then optimizing for the common case. > Nobody can keep up to a moving target, especially one moving at > something just See my next post. - a