Re: [kde-artists] Ksirk Skin Editor
Arturo Silva <[email protected]>
| Newsgroups | gmane.comp.kde.artists |
|---|---|
| Message-ID | <[email protected]> |
On Wed, Sep 16, 2009 at 4:42 AM, Nuno Pinheiro <[email protected]> wrote: > > Yey great work, the icon uses a bit off prespective for oygen and the brush > could be more natural, apart from that its a great piece of work > > Notes about oxygen prospective, oxygen tries a frontal perspective, with not > to much fish eye. > check the oxygen icons in svn to have a look , you will notece that the amount > of fish eye is reduced Thank you! I'm happy I [almost] got it right on the first try. :) I actually borrowed the brush from Kolourpaint for the abstraction, but yeah I can definitely create a more realistic brush (with a wooden handle and metallic brace). That might actually be a better way to go just to add more color diversity. Although I mainly used the Ksirk icon as reference, I did notice quite a few Oxygen icons use a top-front perspective (e.g., KGet, Knetwalk, Killbots). So I can try reworking this to display the same way (the cap portion is almost there, so I just have to focus on fixing the top). One question, though.... where is the path for the Oxygen icons in SVN? ^^' On Wed, Sep 16, 2009 at 9:24 AM, Eugene Trounev [it-s] <[email protected]> wrote: > > Nice :) But I'm worried a bit about scalability... How will it work on smaller > sizes, like 16x16? But I'm sure you will figure that out :D Thanks. ^^ If memory serves, I think I'll be able to produce differently sized versions of this icon. So for anything below 16x16, I'll likely be able to thicken the strokes, bolden the shading and/or remove any details that would interfere with the scaling (such as the light shadows at the bottom). ______________________________________________________________________________ [email protected] | https://mail.kde.org/mailman/listinfo/kde-artists