Re: KDE review request: KDominate
Albert Vaca Cintora <[email protected]> Thu, 26 Mar 2026 17:31:55 +0100
| Newsgroups | gmane.comp.kde.devel.core |
|---|---|
| Message-ID | <CAAQViEsjU9T=Ex6pX3eMLaH8JeNfsXh37WJQya5cy7b-j8B4qg@mail.gmail.com> |
--000000000000c0c233064defedf3 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable The following checkboxes still need ticking :) - A screenshot in product-screenshots - A bugs.kde.org product (file a sysadmin ticket) These two are done (but I think I shouldn't tick the boxes myself, right?). - Check the code with some sanity tools like clazy or clang-tidy, if not already done as part of CI runs Not automated in the CI but I ran clazy a few times during development and fixed the findings. - Passing KDE neon build No idea what needs to be done here. https://invent.kde.org/games/kdominate/-/issues/1 On Sun, Mar 1, 2026 at 2:31=E2=80=AFAM Albert Vaca Cintora <albertvaka@gmai= l.com> wrote: > The repo has now been moved to https://invent.kde.org/games/kdominate so > the review can proceed. > > On Fri, Feb 27, 2026 at 9:20=E2=80=AFPM Albert Vaca Cintora <albertvaka@g= mail.com> > wrote: > >> Hi, >> >> I wrote KDominate, a simple desktop game that I would like to make part >> of KDE Games. >> >> I reused the UI from KJumpingCube to keep the same look and feel as othe= r >> KDE Games, although I modernized the code a bit (KJumpingCube was made i= n >> 1999!). The README explains both how to play and how the code is >> structured, so it might be useful to read. >> >> The gameplay is actually based on a shareware game for Windows 3.1 that = I >> was nostalgic about, maybe someone here even played the original :) >> >> * Source: https://invent.kde.org/albertvaka/kdominate >> * Review checklist: >> https://invent.kde.org/albertvaka/kdominate/-/issues/1 >> >> Albert >> >> >> --000000000000c0c233064defedf3 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr"><div>The following checkboxes still need ticking :)</div><= div><br>- A screenshot in product-screenshots<br>- A <a href=3D"http://bugs= .kde.org" target=3D"_blank">bugs.kde.org</a> product (file a sysadmin ticke= t)<br><br>These two are done (but I think I shouldn't tick the boxes my= self, right?).<br><br>- Check the code with some sanity tools like clazy or= clang-tidy, if not already done as part of CI runs</div><div><br></div><di= v>Not automated in the CI but I ran clazy a few times during development an= d fixed the findings.</div><div><br>- Passing KDE neon build<br><br>No idea= what needs to be done here.</div><div><br></div><div><a href=3D"https://in= vent.kde.org/games/kdominate/-/issues/1" target=3D"_blank">https://invent.k= de.org/games/kdominate/-/issues/1</a></div><div><br></div></div><br><div cl= ass=3D"gmail_quote"><div dir=3D"ltr" class=3D"gmail_attr">On Sun, Mar 1, 20= 26 at 2:31=E2=80=AFAM Albert Vaca Cintora <<a href=3D"mailto:albertvaka@= gmail.com" target=3D"_blank">[email protected]</a>> wrote:<br></div><= blockquote class=3D"gmail_quote" style=3D"margin:0px 0px 0px 0.8ex;border-l= eft:1px solid rgb(204,204,204);padding-left:1ex"><div dir=3D"ltr"><div dir= =3D"ltr">The repo has now been moved to <a href=3D"https://invent.kde.org/g= ames/kdominate" target=3D"_blank">https://invent.kde.org/games/kdominate</a= > so the review can proceed.</div><br><div class=3D"gmail_quote"><div dir= =3D"ltr" class=3D"gmail_attr">On Fri, Feb 27, 2026 at 9:20=E2=80=AFPM Alber= t Vaca Cintora <<a href=3D"mailto:[email protected]" target=3D"_blank= ">[email protected]</a>> wrote:<br></div><blockquote class=3D"gmail_q= uote" style=3D"margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,2= 04);padding-left:1ex"><div dir=3D"ltr"><div dir=3D"ltr"><div>Hi,</div><div>= <br></div><div>I wrote KDominate, a simple desktop game that I would like t= o make part of=C2=A0KDE Games.</div><div><br></div><div>I reused the UI fro= m=C2=A0KJumpingCube to keep the same look and feel as other KDE Games, alth= ough I modernized the code a bit (KJumpingCube was made in 1999!). The READ= ME explains both how to play and=C2=A0how the code is structured, so it mig= ht be useful to read.</div><div><div><br></div><div>The gameplay is actuall= y based on a shareware game for Windows 3.1 that I was nostalgic about, may= be someone here even played the original :)</div><br></div><div>* Source:= =C2=A0<a href=3D"https://invent.kde.org/albertvaka/kdominate" target=3D"_bl= ank">https://invent.kde.org/albertvaka/kdominate</a></div><div>*=C2=A0Revie= w checklist:=C2=A0<a href=3D"https://invent.kde.org/albertvaka/kdominate/-/= issues/1" target=3D"_blank">https://invent.kde.org/albertvaka/kdominate/-/i= ssues/1</a></div><div><br></div><div></div><div>Albert</div><div><br></div>= <div><br></div></div> </div> </blockquote></div></div> </blockquote></div> --000000000000c0c233064defedf3--