Re: D27748: Compose RELEASE_SERVICE_VERSION into palapeli version

Albert Astals Cid <[email protected]>
Newsgroups gmane.comp.kde.devel.games
Message-ID <1651658.VLH7GnMWUR@xps>
In a world were people update version numbers when they fix bugs, i may make sense.

The world we live in has proven that is not the case and that's why we need auto updating version numbers.

Cheers,
  Albert

El diumenge, 1 de març de 2020, a les 23:52:07 CET, Ian Wadham va escriure:
> Hi Albert,
> 
> Might it make sense to insert a “.0.” after the “2.1” in the hope that someone might come along and fix a bug or two in the gameplay, plus an explanatory comment about that?
> 
> The fixer should then bump that zero to indicate that bugs directly affecting end-users had been fixed in that version --- as opposed to the game having changes made to adapt to changing libraries, or receiving fixes to those library-caused changes, or even just being re-released unchanged or with some translation changes (which AFAIK can happen).
> 
> Ditto for other KDE Games: many no longer have maintainers.
> 
> Cheers,
> Ian W.
> 
> 
> > On 1 Mar 2020, at 10:57 am, Albert Astals Cid <[email protected]> wrote:
> > 
> > View Revision
> > aacid created this revision.
> > Herald added a reviewer: KDE Games.
> > Herald added a subscriber: kde-games-devel.
> > aacid requested review of this revision.
> > 
> > REVISION SUMMARY
> > Palapeli version was increased to 2.1 "recently" and not so many changes have been done since them
> > so asserting the verison number is stuck in the past is a bit too much, but still having it move with
> > each new release is important for reproducibility of issues, etc. so compromise and append the version at the end
> > 
> > 
> > REPOSITORY
> > R423 Palapeli
> > 
> > BRANCH
> > master
> > 
> > REVISION DETAIL
> > https://phabricator.kde.org/D27748
> > 
> > AFFECTED FILES
> > CMakeLists.txt
> > src/CMakeLists.txt
> > src/main.cpp
> > 
> > To: aacid, KDE Games
> > Cc: kde-games-devel
> 
>
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