Re: animation

Andreas Zehender <[email protected]>
Newsgroups gmane.comp.kde.devel.kpovmodeler
Message-ID <[email protected]>
Hi!

On Wednesday 17 July 2002 17:38, Tobias Wollgam wrote:
> > Once more my idea: Each script has an initialization part that is
> > called when the animation starts. It is up to the user to initialize
> > all data at the beginning of the animation he changes with scripting.
>
> Sorry, I don't get you. If every script has to backup the data it will
> modify during animation, every script must own a function reset_scene.
> And the scriptwriter (user) has to know every single attribute, the
> script has to backup. If he forgot one the scene is broken -> reload or
> undo may help.

Why is the scene broken then? Well, an object is at the wrong position, or a 
color has the wrong value, or an object is invisible, or...
Once you notice it you add it to the initialization code and voila, the 
animation is correct.

That's the way it is implemented in the media director (correct my if I am 
wrong)

Andreas
-- 
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 Andreas Zehender, Dipl. Ing. (BA)
 Student, 10th semester computer science
 http://www.azweb.de
 [email protected] | [email protected]      
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