Re: SOR
Tarax <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Organization | www.arkitekts.org |
| Message-ID | <[email protected]> |
Le Dimanche 29 Septembre 2002 21:49, Andreas Zehender a écrit : > Hi! > > On Sunday 29 September 2002 17:31, Olivier Saraja wrote: > > Hi, > > > > > specialized for this type of objects. Girams editor for suface of > > > revolutio= n=20 > > > is, IMHO, easier: > > > http://www.giram.org/images/screenshot2.jpg > > > > This IS a very cool way to handle things... Please Andreas, say that > > you'll consider this option! ;'o) Hi all, I do agree with Olivier. Furthermore, it could be designed as the root of a 2d drafting module, wich should be really interesting for revolving, extruding .... and for more specialized uses of kpovmodeler, like in the field of Architecture (wich I'm specialy interested in ;). See the post I made weeks ago about design choices, referring to FormZ*radiosity. If I had only one wish, it would be to not only focus on animation, games, etc... but really consider fields needing really precise data handling. So, advanced snaping options and things like that are at the top of my wish list. I also hope that the plugin architecture will allow the portage of some great includes, objects, & macros that can be found on the www (like stairs, trees, city, openings generators, Chris Colefax's stuff ...). > > Sign... > If some more developers would join us... > maybe... > and the wishlist will not get smaller if millions of kde users will install > KPovModeler with kde 3.1... I hope kde 3.1 release will aknowledge the world of the great work you did & encourage coders all around involving in kpovmodeler's improvement process. Like Olivier, I think we're gonna walk a long way side by side... Jérémie -- Future Is Free, Fight Against Bill & Friends Linux User # 274160 MandrakeClub Member List archive and information: http://mail.kde.org/mailman/listinfo/kpovmodeler-devel