Re: SOR
Tarax <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Organization | www.arkitekts.org |
| Message-ID | <[email protected]> |
Le Lundi 30 Septembre 2002 21:47, Andreas Zehender a écrit : > Hi! > > On Monday 30 September 2002 12:37, Tarax wrote: > > I do agree with Olivier. Furthermore, it could be designed as the root of > > a 2d drafting module, wich should be really interesting for revolving, > > extruding .... and for more specialized uses of kpovmodeler, like in the > > field of Architecture (wich I'm specialy interested in ;). See the post I > > made weeks ago about design choices, referring to FormZ*radiosity. If I > > had only one wish, it would be to not only focus on animation, games, > > etc... but really consider fields needing really precise data handling. > > So, advanced snaping options and things like that are at the top of my > > wish list. I also hope that the plugin architecture will allow the > > portage of some great includes, objects, & macros that can be found on > > the www (like stairs, trees, city, openings generators, Chris Colefax's > > stuff ...). > > What do you mean by advanced snaping options? > I mean a complete set of options allowing to choose where the points will hang wether on the grid or on the other objects (vertex, edge, middle edge, perpendicular, face, center face, tangent, ...). It's a function that really improve modeling precision, wich is very interesting if you plan to work at "growing" scales, it avoids texture pbs, ... > Yes, the plugin framework will make object creation plugins like landscape > and tree generators possible. > FANTASTIC !! Hmmmm, I have a huge bookmark related to pov... could be a job for me to scan it, contact authors for authorisation, & if I'm skilled enought, add things to the object library or write plugins based on those materials. > Object plugins and object creation plugins are already possible. What I am > implementing at the moment is that plugins can add pages to the configure > dialog. > The next planed steps are: Give all views access to control points and make > new kinds of views possible (like the requested 2d sor, prism and lathe > view). Wonderful... could it be standard CAD/CAM views > And the import/export and renderer plugin part is missing, too, but > should be quite straight forward to implement. > > When the plugin framework is finished (which will take some time), I will > not be able to implement new features but will first have to write a huge > and detailed HOWTO for all kinds of plugins. > Totaly agree with that... it's the best way to have more people take part to the dev. > Next on my road map is the mesh object. I still don't have a good idea how > to handle the great complexity of meshes in the wire frame views. Does > anybody know a small and simple 3d app with nice mesh editing features like > extrude etc.? > The only 3d apps I used so far is moray and a litle bit blender (some years > ago), but don't have access to a professional modeler. > > > > Sign... > > > If some more developers would join us... > > > maybe... > > > and the wishlist will not get smaller if millions of kde users will > > > install KPovModeler with kde 3.1... > > > > I hope kde 3.1 release will aknowledge the world of the great work you > > did & encourage coders all around involving in kpovmodeler's improvement > > process. Like Olivier, I think we're gonna walk a long way side by > > side... > > Hmmmmmmmmmm... > Nice to hear :-) > > Andreas IMHO, the general activity around the KPovModeler project is going to explode with kde 3.1 launching. The lack of an active pov modeler project (even if Giram seems to be developped a little faster these days than before) & and the SO LONG awaited 3.5 release of pov wich has re-stimulated the community, will force the interest of the whole Linux CGA community (& all others platforms where kde & pov can be run, including MacOS X ;-)) ). This list's gonna shake man ! ;-)) Keep on runnin' Jérémie PS: have you ever considered 'sourceforging', & if you did... why didn't you ?!! -- Future Is Free, Fight Against Bill & Friends Linux User # 274160 MandrakeClub Member List archive and information: http://mail.kde.org/mailman/listinfo/kpovmodeler-devel