RE: Radiosity and Photons
CARVALHO Luis Passos <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kpovmodeler |
|---|---|
| Message-ID | <[email protected]> |
I think that's better than removing the radiosity settings from the object, as you previously mentioned. Regards, Luis Carvalho > -----Original Message----- > From: Leon Pennington [mailto:[email protected]] > Sent: quinta-feira, 4 de Setembro de 2003 6:07 > To: KPovDevel > Subject: Radiosity and Photons > > > As I've been working on the Global settings, it struck me it > might be better > to have Radiosity and Photons as seprate objects that can be > attatched to > global settings. SInce they have both got quite a few > settings, it might make > it easier to use them. > > Also if I leave the current Radiosity in the global settings > and simply change > the label to mark it out as 3.1 only. It would mean we could > keep backward > compatability. > > A simple check to make sure their isn't a child Radiosity, if > their is disable > the Radiosity3.1 Checkbox. > > Good or Bad Idea? > -- > Leon Pennington > > "The most likely way for the world to be destroyed, most > experts agree, is by > accident. That's where we come in; we're computer > professionals. We cause > accidents." > Nathaniel Borenstein . > > > List archive and information: > http://mail.kde.org/mailman/listinfo/kpovmodeler-devel > List archive and information: http://mail.kde.org/mailman/listinfo/kpovmodeler-devel