Re: Using PovRay includes

Andreas Zehender <[email protected]> Thu, 8 Jul 2004 18:18:42 +0200
Newsgroups gmane.comp.kde.devel.kpovmodeler
Message-ID <[email protected]>
Hi!

There are already a number of includes available in
<PathToYourKDE>/share/apps/kpovmodeler/examples/includes/inlined

In general you can import most includes with some little modifications. Just 
try to copy/paste povray code into a scene.

Hmm, the library settings are visible? Luis, are object libraries ready for 
public use? If not we should deactivate this settings module before KDE 3.3.

On Thursday, 08. July 2004 18:04, Jeroen Wijnhout wrote:
> Hi all,
>
> I'm enjoying playing around with KPovModeler CVS HEAD. Great stuff. I was
> wondering how I can use all the textures and materials that come with
> PovRay (i.e. the textures.inc, glass.inc, etc.).
>
> Also, I couldn't find any documentation on the libraries you can create in
> the Settings dialog. What are they good for, and how do I use them?
>
> best,
> Jeroen

-- 
--------------------------------------------------
 Andreas Zehender
 Master of Computer Science, Dipl. Ing. (BA)
 http://www.azweb.de
 [email protected] | [email protected]      
--------------------------------------------------

List archive and information: https://mail.kde.org/mailman/listinfo/kpovmodeler-devel