D14783: [scenes/opengl] Correctly draw shadows when corner tiles are missing
David Edmundson <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
davidedmundson added inline comments. INLINE COMMENTS > zzag wrote in scene_opengl.cpp:2337 > I.e. if the bottom tile is wider than the top tile. D14784 <https://phabricator.kde.org/D14784> has the line p.drawPixmap(width - topRight.width(), 0, shadowPixmap(ShadowElementTopRight)); REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D14783 To: zzag, #kwin Cc: abetts, davidedmundson, kwin, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, lesliezhai, ali-mohamed, hardening, jensreuterberg, sebas, apol, mart