D14783: [scenes/opengl] Correctly draw shadows when corner tiles are missing

David Edmundson <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
davidedmundson added inline comments.

INLINE COMMENTS

> zzag wrote in scene_opengl.cpp:2337
> I.e. if the bottom tile is wider than the top tile.

D14784 <https://phabricator.kde.org/D14784> has the line

p.drawPixmap(width - topRight.width(), 0, shadowPixmap(ShadowElementTopRight));

REPOSITORY
  R108 KWin

REVISION DETAIL
  https://phabricator.kde.org/D14783

To: zzag, #kwin
Cc: abetts, davidedmundson, kwin, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, lesliezhai, ali-mohamed, hardening, jensreuterberg, sebas, apol, mart
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