D14783: [scenes/opengl] Correctly draw shadows when corner tiles are missing
Vlad Zagorodniy <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
zzag added a comment. In D14783#318148 <https://phabricator.kde.org/D14783#318148>, @davidedmundson wrote: > In the other thread, the bug of left being wider than topleft causing a gap was considered the clients fault and not kwin's problem. > But here we're going out of our way to support top being thinner than bottom. We have to stretch top/right/bottom/left tiles so that's fine in some sense. But, yeah, I agree, it's messy a little bit. I think with the current code we do the best what we can do. Maybe, we could put some constrains on tiles provided through the ShadowInterface, but then we maybe will break some of desktop themes. With KDecoration2, things are more cleaner. > It all seems to have ended up just as messy as before. Yeah... :( REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D14783 To: zzag, #kwin, davidedmundson Cc: abetts, davidedmundson, kwin, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, lesliezhai, ali-mohamed, hardening, jensreuterberg, sebas, apol, mart