D14688: [libkwineffects] Expose getting/setting activeFullScript to scripted effects

David Edmundson <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
davidedmundson updated this revision to Diff 42743.
davidedmundson added a comment.


  Put tracking if there's a scripted effect active or not onto effectsHandler
  
  Keeps API easier to read

REPOSITORY
  R108 KWin

CHANGES SINCE LAST UPDATE
  https://phabricator.kde.org/D14688?vs=41544&id=42743

BRANCH
  master

REVISION DETAIL
  https://phabricator.kde.org/D14688

AFFECTED FILES
  autotests/integration/effects/scripted_effects_test.cpp
  autotests/integration/effects/scripts/fullScreenEffectTest.js
  autotests/integration/effects/scripts/fullScreenEffectTestMulti.js
  autotests/mock_effectshandler.h
  effects.cpp
  effects.h
  libkwineffects/anidata.cpp
  libkwineffects/anidata_p.h
  libkwineffects/kwinanimationeffect.cpp
  libkwineffects/kwinanimationeffect.h
  libkwineffects/kwineffects.h
  scripting/scriptedeffect.cpp
  scripting/scriptedeffect.h

To: davidedmundson, #kwin, zzag
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