D18377: Update blur to be more natural

Fredrik Höglund <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
fredrik added a comment.


  In D18377#398821 <https://phabricator.kde.org/D18377#398821>, @zzag wrote:
  
  > Hmm, it looks like during each render pass we'll be wasting resources on "sRGB - linear RGB" conversions. Intermediate results should be in linear colorspace.
  
  
  The hardware will do these conversions automatically if the texture format is GL_SRGB8_ALPHA8, and GL_FRAMEBUFFER_SRGB is enabled.

REPOSITORY
  R108 KWin

REVISION DETAIL
  https://phabricator.kde.org/D18377

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