D18377: Update blur to be more natural
Fredrik Höglund <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
fredrik added a comment. In D18377#398821 <https://phabricator.kde.org/D18377#398821>, @zzag wrote: > Hmm, it looks like during each render pass we'll be wasting resources on "sRGB - linear RGB" conversions. Intermediate results should be in linear colorspace. The hardware will do these conversions automatically if the texture format is GL_SRGB8_ALPHA8, and GL_FRAMEBUFFER_SRGB is enabled. REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D18377 To: anemeth, #vdg, #kwin, davidedmundson, zzag Cc: fredrik, abetts, Petross404, rapiteanu, filipf, rooty, ngraham, kwin, jraleigh, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, bwowk, ZrenBot, lesliezhai, ali-mohamed, hardening, jensreuterberg, sebas, apol, mart