D22153: blur: Disable sRGB when the framebuffer is linear

Vlad Zagorodniy <[email protected]>
Newsgroups gmane.comp.kde.devel.kwin
Message-ID <[email protected]>
zzag added inline comments.

INLINE COMMENTS

> fredrik wrote in blur.cpp:656
> And the reason is that GLRenderTarget::blitFromFramebuffer() always blits from the default framebuffer.

Aye, the source framebuffer object is hard coded.

REPOSITORY
  R108 KWin

REVISION DETAIL
  https://phabricator.kde.org/D22153

To: fredrik, #kwin
Cc: zzag, kwin, LeGast00n, sbergeron, jraleigh, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart
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