D22153: blur: Disable sRGB when the framebuffer is linear
Vlad Zagorodniy <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
zzag added inline comments. INLINE COMMENTS > fredrik wrote in blur.cpp:656 > And the reason is that GLRenderTarget::blitFromFramebuffer() always blits from the default framebuffer. Aye, the source framebuffer object is hard coded. REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D22153 To: fredrik, #kwin Cc: zzag, kwin, LeGast00n, sbergeron, jraleigh, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart