D25611: [scene] Fix decoration texture bleeding
Vlad Zahorodnii <[email protected]>
| Newsgroups | gmane.comp.kde.devel.kwin |
|---|---|
| Message-ID | <[email protected]> |
zzag added inline comments. INLINE COMMENTS > fredrik wrote in scene_opengl.cpp:2616 > How does this perform compared to the rotate() function? Both QPainter::rotate() and QPainter::translate() operate on the world transform matrix. Hence, performance should be the same. Would you prefer to use the rotate() function instead? REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D25611 To: zzag, #kwin Cc: fredrik, kwin, fvogt, LeGast00n, The-Feren-OS-Dev, sbergeron, jraleigh, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, romangg, jensreuterberg, abetts, sebas, apol, ahiemstra, mart