Re: Moving forward from "Dylan is dead"
Carl Gay <[email protected]> Mon, 16 Sep 2013 23:48:55 -0400
| Newsgroups | gmane.comp.lang.dylan.gwydion.devel |
|---|---|
| Message-ID | <CALekcH2Fj-Duo3CqQyPEZCaGGqCysk91HM5Wv2y90Ch=7u1wZQ@mail.gmail.com> |
This is a good summary. At one time I was working on getting opendylan.org to run under our HTTP server. I still think that would be useful in terms of "eating our own dogfood", driving forward some library development, and giving people a place to work on something useful that isn't the compiler. Note that I'm not suggesting it would be much of a draw for newcomers in the way that something like a game framework might be, but it would be something more "real world" that we could point at that's written in Dylan. On Mon, Sep 16, 2013 at 5:27 AM, Bruce Mitchener <[email protected]>wrote: > Thanks to everyone who participated in the thread about overcoming the > "Dylan is dead" belief. It was great to see some first time posters > speaking out! > > My impression is that the summary is: > > > - No need to rename anything. Most new people won't have heard about > the Apple stuff and may find it intriguing or interesting. It isn't as much > baggage now as it might have been some years ago. > - Syntax changes won't really have a significant impact on the uptake > of Dylan. > - Improving the libraries and the ecosystem (like providing a package > directory) might be a big win. > - But we really need something written in Dylan that makes good use of > Dylan, isn't the compiler, and that people might find interesting. > - It may be that having a solid web platform would be good. We have > some stuff in terms of an HTTP server, but we don't publicize it well and > it probably needs some love and working samples. > - Improving the ability to use Dylan for "scripting" might be a good > thing. At the least, improving the documentation and status of our OS > integration libraries would be good. (This would include documenting > locators and making sure they're easy to use, perhaps with a good cheat > sheet / introduction in the documentation.) > - My idea for Calvino, to be a framework for games and graphics might > be something that people would find interesting. > - The website could use improvement (but is a big gain over what we've > had before). > - Improving the libraries in the database area would benefit just > about anything that people would want to do with Dylan. > > This seems like it leaves a lot of fertile ground that can be covered > either for the 2013.2 release or during a hack-a-thon (or whenever). > > Thoughts? Anyone want to volunteer a bit of time to help out with some of > the above? Many things can be done with just a couple of hours / week and > I'd be happy to help guide people through any of the above (or other > things). > > - Bruce > > > _______________________________________________ > hackers mailing list > [email protected] > https://lists.opendylan.org/mailman/listinfo/hackers > > _______________________________________________ hackers mailing list [email protected] https://lists.opendylan.org/mailman/listinfo/hackers