Re: OpenGL and GLUT packages on Windows cause undefeined reference problem if build theirs myself

Sven Panne <[email protected]>
Newsgroups gmane.comp.lang.haskell.hopengl
Message-ID <[email protected]>
On Tuesday 13 March 2007 16:35, Sigbjorn Finne wrote:
> Some (early morning & obvious) guesses that might explain
> the difference in behaviour:
>
> - one version is compiled via the NCG, the other via-C
>    (i.e., the latter gets its calling conventions from the header files.)

I think this might it explain it best, so I'll commit those patches.

Thanks,
   S.
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