Re: OpenGL and GLUT packages on Windows cause undefeined reference problem if build theirs myself
Sven Panne <[email protected]>
| Newsgroups | gmane.comp.lang.haskell.hopengl |
|---|---|
| Message-ID | <[email protected]> |
On Tuesday 13 March 2007 16:35, Sigbjorn Finne wrote: > Some (early morning & obvious) guesses that might explain > the difference in behaviour: > > - one version is compiled via the NCG, the other via-C > (i.e., the latter gets its calling conventions from the header files.) I think this might it explain it best, so I'll commit those patches. Thanks, S.