Re: Derive C++ Class in Lua

Daniel Wallin <[email protected]>
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <[email protected]>
On Thu, Jun 24, 2010 at 12:38:24AM -0700, Emmanuel Barroga wrote:
> I am trying to derive my base class in Lua. My code in Lua looks like this:
> 
> class 'square' (shape)
> function square:__init()
> print("Square constructor")
> shape:__init()

This should be:

  shape.__init(self)

Ideally this would have failed with some nice error message, but
currently no checking is done on the "self" argument to the constructor.

HTH,
-- 
Daniel Wallin
BoostPro Computing
http://www.boostpro.com

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