Re: Derive C++ Class in Lua

Emmanuel Barroga <[email protected]>
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <[email protected]>
Now, I receive the following error:
No matching overload found, candidates:void __init(luabind::argument const&)

On Sun, Jun 27, 2010 at 2:03 PM, Daniel Wallin <[email protected]> wrote:

> On Thu, Jun 24, 2010 at 12:38:24AM -0700, Emmanuel Barroga wrote:
> > I am trying to derive my base class in Lua. My code in Lua looks like
> this:
> >
> > class 'square' (shape)
> > function square:__init()
> > print("Square constructor")
> > shape:__init()
>
> This should be:
>
>  shape.__init(self)
>
> Ideally this would have failed with some nice error message, but
> currently no checking is done on the "self" argument to the constructor.
>
> HTH,
> --
> Daniel Wallin
> BoostPro Computing
> http://www.boostpro.com
>
>
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-- 
Regards,
Emmanuel Barroga

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