Existence of a luabind::execute_file function ?
Teto <[email protected]>
| Newsgroups | gmane.comp.lang.lua.bind.user |
|---|---|
| Message-ID | <[email protected]> |
Hi, I started lua with luabind using it (or wanting to use it) as a C++ wrapper for lua. It allowed me to run my first lua script very quickly (in a day) but also allowed me to avoid learning about lua inner mechanisms (which was a bad thing, I had quite some difficulties to getmyself learning the C api after that, I would recommand anyone to start using lua without luabind and after some time to resort to luabind) I was wrong since many things are not possible with luabind alone. You have to use lua functions. I was wondering to what extent luabind was meant to complete lua. For example, is there any project to create a function that replaces lua_loadfile || lua_pcall such as int luabind::execute_file(const char*). It would basically push the error callback function, load the file chunk and then do an appropriate pcall and pop the callback function. Does that go into the attribution of luabind ? or is luabind focusing on binding only ? Regards ------------------------------------------------------------------------------ Colocation vs. Managed Hosting A question and answer guide to determining the best fit for your organization - today and in the future. http://p.sf.net/sfu/internap-sfd2d