To And From C++

Phil Cooper-King <[email protected]> Wed, 2 Nov 2011 16:37:23 +0000
Newsgroups gmane.comp.lang.lua.bind.user
Message-ID <CAPrH6UMD6KbaVZ-YMsxyfBqac590uhU06wPFAf0dbHFQGZpZxw@mail.gmail.com>
Hey Guys,

I'm finding it quite easy to go from C++ to Lua in terms exposing
functionality, but the other way around I'm not really understanding
how to do it.

I have C++ function
void addObject(luabind::object)
{
     // Get Base ptr
     // Call lua objects method.
}

How do I get the base pointer of this object (amusing its both wrapped
and inherited), and also how do I call its lua methods.

I thought  the classes would be just tables, but they dont seem to
return LUA_TTABLE.

Thanks
Phil.

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