Re: Etoys - arrays/lists?
Yoshiki Ohshima <[email protected]>
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
|---|---|
| Message-ID | <m2y5wq1484.wl%[email protected]> |
At Wed, 12 Oct 2011 07:23:36 -0400, R.D. Latimer wrote: > > Thanks, > I'll try Yoshiki's particle version. For instance, in a simple coin toss program, it may be good to store percentages of heads/tails for numerous trials, like flipping > a coin 10 times, get the percentage of heads, and run this trial 1000 times. > Or pick 50 random numbers from 1-500 and see how many match, are do they tend to be all unique. > Or in a projectile program, it may be good to store x,y positions in two arrays/lists, one for x positions, one for y positions. Just food for thought, here is one instance of such: http://squeakland.org/launcher?http://dev.laptop.org/~yoshiki/etoys/MonteCarlo%20Pi.003.pr In fact, using real objects x and y would be another way to do it. For each try, you create a copy of small rectangle and set its x and y to the value you want to record. -- Yoshiki