Re: [etoys-dev] Keyboard support

karl ramberg <[email protected]>
Newsgroups gmane.comp.lang.smalltalk.squeak.squeakland
Message-ID <CAGzzWLg8AD2FZnUgO7Wp8=BFfrOsGvyhJ16CLK47AS+wPEj2jA@mail.gmail.com>
Works great for me.

I only have Windows so I can't tell if it has platform issues.

Maybe we can mix it with this so the script can be triggered with a
#keyDown or #keyUp 'event' ?
http://tracker.squeakland.org/browse/SQ-331

With this the script does not need to be ticking to execute.

(On second thought I'm not sure if it's a good idea. But it can be
good to discuss  :-) )

Karl


On Thu, Feb 16, 2012 at 9:05 PM, Ricardo Moran <[email protected]> wrote:
> Hi,
>
> I know this is not in the 16 items list but I made a very simple project to
> enhance the keyboard support and I would like to get it considered for
> inclusion. It's based on the suggestions from Bert for my old project in
> GSoC.
> It's now a single-key morph and it compares the keyStrings (I don't know if
> this is good or bad). I hope it works across platforms (even if you have to
> reconfigure the keys when you open the project). I only have windows here so
> I would appreciate if someone can tell me if this works on Linux and Mac.
>
> Thanks,
> Richo
>
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